SPINNER

Spin the arrow and let it point at random

What is the spinning arrow?

The spinning arrow is a digital version of the classic "spin the bottle": a needle spins on itself and, when it stops, points in a random direction. It is one of the simplest, most visual ways to leave a decision to luck, with no text or options to set up.

Use it to pick a person around a table, mark a direction, or just as pure chance in any game.

When to use the spinning arrow?

How does our arrow work?

When you spin, the page generates a random final angle with the browser’s pseudo-random generator (Math.random()) and the arrow stops there. The duration and number of turns also vary each time, so the result is impossible to predict from the animation.

All the computation happens in your browser; nothing is sent to any server.

Spin the bottle, without the bottle

The spinning arrow was born to replace the classic bottle you'd spin on the floor: it doesn't roll well on every surface and never stops where it should. Put your phone or tablet in the middle of the circle, everyone gathers around and the arrow acts as an impartial referee. From there, the rules are yours: whoever it points to answers a question, does a dare, deals or starts. If you're playing truth or dare, the arrow decides who and then you choose between one or the other. Need to decide between written options instead of people? Then the wheel suits you better, where you split your alternatives into sectors; the arrow shines when what matters is who it physically points at.

Frequently asked questions

Is the final direction really random?

Yes. The stopping angle is generated at random by the browser’s pseudo-random engine, with no favorite position.

Can I use it to pick a person?

Yes. Just gather around the screen and let the arrow point to one of you.

Do I need a connection to use it?

Only the first time to load the page; after that, spinning the arrow needs no internet.

Are results stored?

No. Everything happens in your browser and nothing is sent to our servers.

What's the difference from the wheel?

The arrow points to a direction or a person around the screen, with no written options. The wheel, on the other hand, splits your own options into colored sectors and picks one. Use the arrow to point at someone and the wheel to choose between alternatives you type yourself.

Can it stop right on the edge between two people?

It can land very close to the line, just like a real bottle. If that happens, the fairest thing is to spin again; each spin is independent, so no tendency carries over from the last one.

How many people can play?

As many as fit around the screen. The more people, the more exciting it is to see where the arrow stops. There's no maximum: it depends only on the space you have.